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Angulo Cevallos, Esteban Javier y Ferré Grau, Xavier (2014). A case study on cross-platform development frameworks for mobile applications and UX. En: "XV International Conference on Human Computer Interaction", 10-12 Sep 2014, Puerto de la Cruz, Tenerife, España. ISBN 978-1-4503-2880-7. pp. 1-8.
Título: | A case study on cross-platform development frameworks for mobile applications and UX |
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Autor/es: |
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Tipo de Documento: | Ponencia en Congreso o Jornada (Artículo) |
Título del Evento: | XV International Conference on Human Computer Interaction |
Fechas del Evento: | 10-12 Sep 2014 |
Lugar del Evento: | Puerto de la Cruz, Tenerife, España |
Título del Libro: | Interacción '14 Proceedings of the XV International Conference on Human Computer Interaction |
Fecha: | 2014 |
ISBN: | 978-1-4503-2880-7 |
Materias: | |
Palabras Clave Informales: | Mobile user experience; Cross-platform development; Interaction design; Mobile applications |
Escuela: | E.T.S. de Ingenieros Informáticos (UPM) |
Departamento: | Lenguajes y Sistemas Informáticos e Ingeniería del Software |
Licencias Creative Commons: | Reconocimiento - Sin obra derivada - No comercial |
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Cross-platform development frameworks for mobile applications promise important advantages in cost cuttings and easy maintenance, posing as a very good option for organizations interested in the design of mobile applications for several platforms. Given that platform conventions are especially important for the User eXperience (UX) of mobile applications, the usage of a framework where the same code defines the behavior of the app in different platforms could have a negative impact in the UX. This paper describes a study where two independent teams have designed two different versions of a mobile application, one using a framework that generates Android and iOS versions automatically, and another team using native tools. The alternative versions for each platform have been evaluated with 37 users with a combination of a laboratory usability test and a longitudinal study. The results show that differences are minimal in the Android platform, but in iOS, even if a reasonably good UX can be obtained with the usage of this framework by an UX-conscious design team, a higher level of UX can be obtained directly developing with a native tool.
ID de Registro: | 37164 |
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Identificador DC: | http://oa.upm.es/37164/ |
Identificador OAI: | oai:oa.upm.es:37164 |
URL Oficial: | http://dl.acm.org/citation.cfm?doid=2662253.2662280 |
Depositado por: | Memoria Investigacion |
Depositado el: | 11 Nov 2015 11:47 |
Ultima Modificación: | 15 Nov 2017 16:05 |