Items where author is "Pages Scasso, Rafael"

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Article

Pages Scasso, Rafael and Berjón Díez, Daniel and Morán Burgos, Francisco and García Santos, Narciso (2015). Seamless, Static Multi-Texturing of 3D Meshes. "Computer Graphics Forum", v. 34 (n. 1); pp. 228-238. ISSN 0167-7055. https://doi.org/10.1111/cgf.12508.

Presentation at Congress or Conference

Berjón Díez, Daniel and Pages Scasso, Rafael and García Santos, Narciso (2016). Fast feature matching for detailed point cloud generation. In: "6th International Conference on Image Processing Theory, Tools and Applications, IPTA2016", 12/12/2016 - 15/12/2016, Oulu, Finlandia. ISBN 978-1-4673-8910-5. pp. 1-6. https://doi.org/10.1109/IPTA.2016.7820978.

Pages Scasso, Rafael and García Lobo, Sergio Carlos and Berjón Díez, Daniel and Morán Burgos, Francisco (2015). SPLASH: A hybrid 3D modeling/rendering approach mixing splats and meshes. In: "Web3D 2015", 18/06/2015 - 21/06/2015, Heraklion, Greece. pp. 231-234. https://doi.org/10.1145/2775292.2775320.

García Lobo, Sergio Carlos and Pages Scasso, Rafael and Berjón Díez, Daniel and Morán Burgos, Francisco (2015). Textured splat-based point clouds for rendering in handheld device. In: "20th International Conference on 3D Web Technology (Web3D '15)", 18/06/2015 - 21/06/2015, Heraklion, Greece. ISBN 978-1-4503-3647-5/15/06. pp. 227-230.

Pages Scasso, Rafael and Morán Burgos, Francisco (2012). 3D facial merging for virtual human reconstruction. In: "3DTV-Conference: The True Vision - Capture, Transmission and Display of 3D Video (3DTV-CON)", 15/10/2012 - 17/10/2012, Zurich, Switzerland. pp. 1-4. https://doi.org/10.1109/3DTV.2012.6365448.

Pages Scasso, Rafael and Morán Burgos, Francisco and Salgado Álvarez de Sotomayor, Luis and Berjón Díez, Daniel (2012). Refined facial disparity maps for automatic creation of 3D avatars. In: "Three-Dimensional Image Processing (3DIP) and Applications II", 24/01/2012 - 26/01/2012, San Francisco, California, USA. pp. 1-8. https://doi.org/10.1117/12.908259.

Pages Scasso, Rafael and Arnaldo Duart, Sergio and Morán Burgos, Francisco (2011). Face Lift Surgery for Reconstructed Virtual Humans. In: "2011 International Conference on Cyberworlds (CW)", 04/10/2011 - 06/10/2011, Banff, ON, EEUU. ISBN 978-1-4577-1453-5.

Pages Scasso, Rafael and Fuentes Sánchez, David and Morán Burgos, Francisco (2011). ITEM: Inter-Texture Error Measurement for 3D Meshes. In: "16th International Conference on 3D Web Technology", 20/06/2011 - 22/06/2011, Paris, France. ISBN 978-1-4503-0774-1. pp. 31-37. https://doi.org/10.1145/2010425.2010431.

Fuentes Sánchez, David and Pages Scasso, Rafael and Morán Burgos, Francisco (2011). Multi-Resolution Texture Coding for Multi-Resolution 3D Meshes. In: "IEEE Visual Communications and Image Processing, VCIP 2011", 06/11/2011 - 09/11/2011, Tainan, Taiwan. ISBN 978-1-4577-1321-7. pp. 1-4. https://doi.org/10.1109/VCIP.2011.6116055.

Pages Scasso, Rafael and Arnaldo Duart, Sergio and Morán Burgos, Francisco and Berjón Díez, Daniel (2010). Composition of texture atlases for 3D mesh multi-texturing. In: "Eurographics Italian Chapter Conference EG-IT 2010", 18/11/2010 - 19/11/2010, Génova, Italia.

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