Use of Virtual Reality and Videogames in the Physiotherapy Treatment of Stroke Patients: A Pilot Randomized Controlled Trial

Peláez Vélez, Francisco Javier, Eckert, Martina ORCID: https://orcid.org/0000-0002-4531-9918, Gacto Sánchez, Mariano ORCID: https://orcid.org/0000-0003-0256-331X and Martínez Carrasco, Ángel ORCID: https://orcid.org/0000-0003-2487-0433 (2023). Use of Virtual Reality and Videogames in the Physiotherapy Treatment of Stroke Patients: A Pilot Randomized Controlled Trial. "International Journal of Environmental Research and Public Health", v. 20 (n. 6); p. 4747. ISSN 1660-4601. https://doi.org/10.3390/ijerph20064747.

Descripción

Título: Use of Virtual Reality and Videogames in the Physiotherapy Treatment of Stroke Patients: A Pilot Randomized Controlled Trial
Autor/es:
Tipo de Documento: Artículo
Título de Revista/Publicación: International Journal of Environmental Research and Public Health
Fecha: 8 Marzo 2023
ISSN: 1660-4601
Volumen: 20
Número: 6
Materias:
ODS:
Palabras Clave Informales: cerebrovascular stroke; exergaming; physiotherapy techniques; Rehabilitation; Virtual Reality
Escuela: Centro de Investigación en Tecnologías Software y Sistemas Multimedia para la Sostenibilidad (CITSEM) (UPM)
Departamento: Otro
Licencias Creative Commons: Reconocimiento

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Resumen

A stroke is a neurological condition with a high impact in terms of physical disability in the adult population, requiring specific and effective rehabilitative approaches. Virtual reality (VR), a technological approach in constant evolution, has great applicability in many fields of rehabilitation, including strokes. The aim of this study was to analyze the effects of a traditional neurological physiotherapy-based approach combined with the implementation of a specific VR-based program in the treatment of patients following rehabilitation after a stroke. Participants (n = 24) diagnosed with a stroke in the last six months were randomly allocated into a control group (n = 12) and an experimental group (n = 12). Both groups received one-hour sessions of neurological physiotherapy over 6 weeks, whilst the experimental group was, in addition, supplemented with VR. Patients were assessed through the Daniels and Worthingham Scale, Modified Ashworth Scale, Motor Index, Trunk Control Test, Tinetti Balance Scale, Berg Balance Scale and the Functional Ambulation Classification of the Hospital of Sagunto. Statistically significant improvements were obtained in the experimental group with respect to the control group on the Motricity Index (p = 0.005), Trunk Control Test (p = 0.008), Tinetti Balance Scale (p = 0.004), Berg Balance Scale (p = 0.007) and the Functional Ambulation Classification of the Hospital of Sagunto (p = 0.038). The use of VR in addition to the traditional physiotherapy approach is a useful strategy in the treatment of strokes.

Más información

ID de Registro: 82028
Identificador DC: https://oa.upm.es/82028/
Identificador OAI: oai:oa.upm.es:82028
URL Portal Científico: https://portalcientifico.upm.es/es/ipublic/item/10036379
Identificador DOI: 10.3390/ijerph20064747
URL Oficial: https://www.mdpi.com/2181454
Depositado por: iMarina Portal Científico
Depositado el: 11 Jul 2024 18:24
Ultima Modificación: 11 Jul 2024 18:25