Commonalities between networking in multiplayer computer games and negotiation processes in a future multi-layered Air Traffic Management (ATM) system

Garcia Gonzalez, Eduardo Jose (2012). Commonalities between networking in multiplayer computer games and negotiation processes in a future multi-layered Air Traffic Management (ATM) system. En: "Fun and Games 2012", 4-6/09/2012, Toulouse, Francia. ISBN 978-1-4503-1570-8.

Descripción

Título: Commonalities between networking in multiplayer computer games and negotiation processes in a future multi-layered Air Traffic Management (ATM) system
Autor/es:
  • Garcia Gonzalez, Eduardo Jose
Tipo de Documento: Ponencia en Congreso o Jornada (Artículo)
Título del Evento: Fun and Games 2012
Fechas del Evento: 4-6/09/2012
Lugar del Evento: Toulouse, Francia
Título del Libro: Fun and Games 2012
Fecha: 4 Septiembre 2012
ISBN: 978-1-4503-1570-8
Materias:
Palabras Clave Informales: Networking; negotiation; multiplayer; air traffic management; collaborative decision making
Escuela: E.T.S.I. Aeronáuticos (UPM) [antigua denominación]
Departamento: Infraestructura, Sistemas Aeroespaciales y Aeropuertos [hasta 2014]
Licencias Creative Commons: Reconocimiento - Sin obra derivada - No comercial

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Resumen

First, this paper describes a future layered Air Traffic Management (ATM) system centred in the execution phase of flights. The layered ATM model is based on the work currently performed by SESAR [1] and takes into account the availability of accurate and updated flight information ?seen by all? across the European airspace. This shared information of each flight will be referred as Reference Business Trajectory (RBT). In the layered ATM system, exchanges of information will involve several actors (human or automatic), which will have varying time horizons, areas of responsibility and tasks. Second, the paper will identify the need to define the negotiation processes required to agree revisions to the RBT in the layered ATM system. Third, the final objective of the paper is to bring to the attention of researchers and engineers the communalities between multi-player games and Collaborative Decision Making processes (CDM) in a layered ATM system

Más información

ID de Registro: 20530
Identificador DC: http://oa.upm.es/20530/
Identificador OAI: oai:oa.upm.es:20530
URL Oficial: http://www.irit.fr/recherches/ICS/events/conferences/fng2012/programme/workshop/safety-critical-systems-and-video-games-contradictions-and-commonalities/
Depositado por: Memoria Investigacion
Depositado el: 29 Abr 2014 18:36
Ultima Modificación: 21 Abr 2016 23:22
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