Serious game for psychomotor skills training in minimally invasive surgery: Kheiron Training System

Sánchez Peralta, L.F., Pagador Carrasco, J.B., Skarmeas, N., Tsolkas, G., Fenyöházi, E., Korb, W., Sándor, J., Wéber, G., Oropesa García, Ignacio ORCID: https://orcid.org/0000-0003-4560-285X, Gómez Aguilera, Enrique Javier ORCID: https://orcid.org/0000-0001-6998-1407, Negoita, G.A., Tiu, C. and Sánchez Margallo, Francisco Miguel (2015). Serious game for psychomotor skills training in minimally invasive surgery: Kheiron Training System. En: "XXXIII Congreso Anual de la Sociedad Española de Ingeniería Biomédica (CASEIB 2015)", 04/11/2015 - 06/11/2015, Madrid, Spain. ISBN 978-84-608-3354-3. pp. 439-442.

Descripción

Título: Serious game for psychomotor skills training in minimally invasive surgery: Kheiron Training System
Autor/es:
  • Sánchez Peralta, L.F.
  • Pagador Carrasco, J.B.
  • Skarmeas, N.
  • Tsolkas, G.
  • Fenyöházi, E.
  • Korb, W.
  • Sándor, J.
  • Wéber, G.
  • Oropesa García, Ignacio https://orcid.org/0000-0003-4560-285X
  • Gómez Aguilera, Enrique Javier https://orcid.org/0000-0001-6998-1407
  • Negoita, G.A.
  • Tiu, C.
  • Sánchez Margallo, Francisco Miguel
Tipo de Documento: Ponencia en Congreso o Jornada (Artículo)
Título del Evento: XXXIII Congreso Anual de la Sociedad Española de Ingeniería Biomédica (CASEIB 2015)
Fechas del Evento: 04/11/2015 - 06/11/2015
Lugar del Evento: Madrid, Spain
Título del Libro: XXXIII Congreso Anual de la Sociedad Española de Ingeniería Biomédica (CASEIB 2015)
Fecha: 2015
ISBN: 978-84-608-3354-3
Materias:
ODS:
Escuela: E.T.S.I. Telecomunicación (UPM)
Departamento: Tecnología Fotónica [hasta 2014]
Licencias Creative Commons: Reconocimiento - Sin obra derivada - No comercial

Texto completo

[thumbnail of INVE_MEM_2015_222331.pdf] PDF (Portable Document Format) - Acceso permitido solamente a usuarios en el campus de la UPM - Se necesita un visor de ficheros PDF, como GSview, Xpdf o Adobe Acrobat Reader
Descargar (396kB)

Resumen

Minimally Invasive Surgery (MIS) requires particular training of different psychomotor skills. To safely train these skills outside of the operating room, physical simulators, also called box trainers, are usually employed The application of ICT-based technologies, such as serious gaming and e-learning, to MIS training could provide final users (medical students and surgeons) with a novel tool to acquire basic psychomotor skills. This work presents the Kheiron Training System (KTS), a serious game specifically designed and developed for psychomotor skills training in MIS. The KTS serious game uses a box-trainer and actual surgical instruments as input devices. Movements are detected using an image-based tracking that calculates the 3D position of the instruments within the boxtrainer. This information streamed to the game controller. This together with the game engine controls the gameplay logic. In addition to the main game play, integration with a game server is also provided to allow for social elements. The KTS serious game is carried out in the desk of a young alchemist in his/her quest in finding the Philosopher?s Stone. The player is required to complete a set of mini-quests included in the Recipe Book, which serves as guideline along the game.

Más información

ID de Registro: 41796
Identificador DC: https://oa.upm.es/41796/
Identificador OAI: oai:oa.upm.es:41796
Depositado por: Memoria Investigacion
Depositado el: 03 Sep 2016 12:29
Ultima Modificación: 21 May 2024 14:23