Mobile gaming prospects: the challenges to become a serious industry

Feijoo Gonzalez, Claudio Antonio and Gómez Barroso, José Luis and Aguado, Juan Miguel and Scolari, Carlos (2010). Mobile gaming prospects: the challenges to become a serious industry. In: "21st European Regional ITS Conference", 13/09/2010 - 15/09/2010, Copenhague, Dinamarca.

Description

Title: Mobile gaming prospects: the challenges to become a serious industry
Author/s:
  • Feijoo Gonzalez, Claudio Antonio
  • Gómez Barroso, José Luis
  • Aguado, Juan Miguel
  • Scolari, Carlos
Item Type: Presentation at Congress or Conference (Article)
Event Title: 21st European Regional ITS Conference
Event Dates: 13/09/2010 - 15/09/2010
Event Location: Copenhague, Dinamarca
Title of Book: Proceedings of the 21st European Regional ITS Conference
Date: 2010
Subjects:
Faculty: E.T.S.I. Telecomunicación (UPM)
Department: Señales, Sistemas y Radiocomunicaciones
Creative Commons Licenses: Recognition - No derivative works - Non commercial

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Abstract

Mobile games are a main example of both a successful mobile application and the increasing range of platforms for the media and entertainment industries. Against this convergent background, the paper introduces the basic features of the mobile gaming market and its industrial ecosystem with main actors and activities. Its focus lies on the challenges ahead for its evolution into a potentially dominant game platform and on the possible disruptions along this road. The future role of context and the deep personal relationship with the mobile device are considered to further explore mobile games link with users’ perceptions, players’ strategies and pending techno-economic developments.

More information

Item ID: 9384
DC Identifier: http://oa.upm.es/9384/
OAI Identifier: oai:oa.upm.es:9384
Official URL: http://itscopenhagen2010.net/
Deposited by: Memoria Investigacion
Deposited on: 11 Nov 2011 09:28
Last Modified: 20 Apr 2016 17:49
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