Integrating User Experience into Agile An Experience Report on Lean UX and Scrum

Alhammad, Manal M. and Moreno Sánchez-Capuchino, Ana María ORCID: https://orcid.org/0000-0001-8397-6794 (2022). Integrating User Experience into Agile An Experience Report on Lean UX and Scrum. En: "ACM/IEEE 44th International Conference on Software Engineering - Software Engineering Education and Training (ICSE-SEET)", May 22-27, 2022, Pittsburgh Pennsylvania. ISBN 978-1-4503-9225-9. pp. 146-157. https://doi.org/10.1145/3510456.3514156.

Descripción

Título: Integrating User Experience into Agile An Experience Report on Lean UX and Scrum
Autor/es:
Tipo de Documento: Ponencia en Congreso o Jornada (Artículo)
Título del Evento: ACM/IEEE 44th International Conference on Software Engineering - Software Engineering Education and Training (ICSE-SEET)
Fechas del Evento: May 22-27, 2022
Lugar del Evento: Pittsburgh Pennsylvania
Título del Libro: ICSE-SEET '22: Proceedings of the ACM/IEEE 44th International Conference on Software Engineering: Software Engineering Education and Training
Fecha: 1 Enero 2022
ISBN: 978-1-4503-9225-9
Materias:
ODS:
Palabras Clave Informales: Agile; Gamification; Principles; Software Engineering Education; Software-Development; Usability; User Experience
Escuela: E.T.S. de Ingenieros Informáticos (UPM)
Departamento: Lenguajes y Sistemas Informáticos e Ingeniería del Software
Licencias Creative Commons: Reconocimiento - Sin obra derivada - No comercial

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Resumen

The integration of Agile development and user experience (UX) has received significant attention over the past decade. The literature contains several process models and wide-ranging discussion about the benefits and challenges of this integration. However, academia has given this integration short shrift. In fact, there are very few publications covering educational courses dealing with Agile development and UX. In this paper, we report on our experience of designing and running a graduate software engineering course that covers the integration of Lean UX into Scrum and employs gamification to improve student engagement. We identified six lessons learned that new point to important aspects to be considered when integrating Agile development and UX in academia. For example, we discuss the complexity of managing Lean UX activities in short sprints or how the design of a testable and tactical hypothesis can be one of the most challenging aspects of the Lean UX process.

Más información

ID de Registro: 92722
Identificador DC: https://oa.upm.es/92722/
Identificador OAI: oai:oa.upm.es:92722
URL Portal Científico: https://portalcientifico.upm.es/es/ipublic/item/10429951
Identificador DOI: 10.1145/3510456.3514156
URL Oficial: https://dl.acm.org/doi/10.1145/3510456.3514156
Depositado por: iMarina Portal Científico
Depositado el: 11 Ene 2026 18:43
Ultima Modificación: 11 Ene 2026 18:43