Best Practices for Creating and Conducting Educational Escape Rooms: A Comprehensive Guide for Teachers

Gordillo Méndez, Aldo ORCID: https://orcid.org/0000-0001-9785-4827, Santamaría Urbieta, Alexandra ORCID: https://orcid.org/0000-0003-0935-0616, López Pernas, Sonsoles ORCID: https://orcid.org/0000-0002-9621-1392, Gutiérrez Gómez-Calcerrada, Sonia ORCID: https://orcid.org/0000-0002-9921-728X, Milošević, Miljan ORCID: https://orcid.org/0000-0003-3789-2404, Ćosić, Maja, Barra Arias, Enrique ORCID: https://orcid.org/0000-0001-9532-8962 and Elmoazen, Ramy ORCID: https://orcid.org/0000-0002-5792-1340 (2025). Best Practices for Creating and Conducting Educational Escape Rooms: A Comprehensive Guide for Teachers. Universidad Politécnica de Madrid. https://doi.org/10.20868/UPM.book.88943.

Descripción

Título: Best Practices for Creating and Conducting Educational Escape Rooms: A Comprehensive Guide for Teachers
Autor/es:
Tipo de Documento: Libro
Recurso Educativo/Docente
Fecha: Mayo 2025
Materias:
ODS:
Palabras Clave Informales: Game-based learning; gamification; educational escape rooms; breakout games; technology-enhanced learning; active learning; teaching practices.
Escuela: E.T.S.I. de Sistemas Informáticos (UPM)
Departamento: Sistemas Informáticos
Grupo Investigación UPM: Internet de Nueva Generación
Licencias Creative Commons: Reconocimiento - No comercial - Compartir igual

Texto completo

[thumbnail of IGLUE_Best_Practices_v1_EN.pdf] PDF (Portable Document Format) - Se necesita un visor de ficheros PDF, como GSview, Xpdf o Adobe Acrobat Reader
Descargar (1MB)

Resumen

The objective of this document, titled “Best Practices for Creating and Conducting Educational Escape Rooms: A Comprehensive Guide for Teachers” (or “IGLUE Best Practices” for short), is to present guidelines and recommendations for helping teachers of any educational level and knowledge area to design, build, execute, and evaluate educational escape rooms considering different formats (physical, virtual, and hybrid) and delivery modes (face-to-face and remote). The guidelines and recommendations defined in this document (also referred to as practices) cover the whole life cycle of educational escape rooms and have been organised according to the phases of this cycle: design, build, execution, and evaluation.

Proyectos asociados

Tipo
Código
Acrónimo
Responsable
Título
Sin especificar
2024-1-ES01-KA220-HED-000256356
IGLUE
Aldo Gordillo
Implementation of Game-Based Learning Using Escape Rooms (Call: KA220-HED – Cooperation partnerships in higher education 2024, Erasmus+ Programme)

Más información

ID de Registro: 88943
Identificador DC: https://oa.upm.es/88943/
Identificador OAI: oai:oa.upm.es:88943
Identificador DOI: 10.20868/UPM.book.88943
URL Oficial: https://iglue.dit.upm.es/project-results/
Depositado por: Aldo Gordillo Méndez
Depositado el: 06 May 2025 07:32
Ultima Modificación: 14 May 2025 06:22